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53 lines
1.9 KiB
53 lines
1.9 KiB
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_QSLIM_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
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#define IGL_QSLIM_OPTIMAL_COLLAPSE_EDGE_CALLBACKS_H
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#include "igl_inline.h"
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#include "decimate_callback_types.h"
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#include <Eigen/Core>
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#include <functional>
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#include <vector>
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#include <tuple>
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#include <set>
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namespace igl
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{
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/// @private
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///
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/// Prepare callbacks for decimating edges using the qslim optimal placement
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/// metric.
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///
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/// @param[in] E #E by 2 list of working edges
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/// @param[in] quadrics reference to list of working per vertex quadrics
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/// @param[in] v1 working variable to maintain end point of collapsed edge
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/// @param[in] v2 working variable to maintain end point of collapsed edge
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/// @param[out] cost_and_placement callback for evaluating cost of edge collapse and
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/// determining placement of vertex (see collapse_edge)
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/// @param[out] pre_collapse callback before edge collapse (see collapse_edge)
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/// @param[out] post_collapse callback after edge collapse (see collapse_edge)
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///
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/// See decimate.h for more details.
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///
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/// \see collapse_edge
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IGL_INLINE void qslim_optimal_collapse_edge_callbacks(
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Eigen::MatrixXi & E,
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std::vector<
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std::tuple<
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Eigen::MatrixXd,
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Eigen::RowVectorXd,
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double> > &
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quadrics,
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int & v1,
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int & v2,
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decimate_cost_and_placement_callback & cost_and_placement,
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decimate_pre_collapse_callback & pre_collapse,
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decimate_post_collapse_callback & post_collapse);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "qslim_optimal_collapse_edge_callbacks.cpp"
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#endif
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#endif
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