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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
// Copyright (C) 2021 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_ASSIGN_SCALAR_H
#define IGL_COPYLEFT_CGAL_ASSIGN_SCALAR_H
#include "../../igl_inline.h"
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel_with_sqrt.h>
#ifndef WIN32
#include <CGAL/gmpxx.h>
#endif
namespace igl
{
namespace copyleft
{
namespace cgal
{
/// Conduct the casting copy:
/// lhs = rhs
/// using `slow_and_more_precise` rounding if more desired.
///
/// @tparam RHS right-hand side scalar type
/// @tparam LHS left-hand side scalar type
/// @param[in] rhs right-hand side scalar
/// @param[in] slow_and_more_precise when appropriate use more elaborate rounding
/// guaranteed to find a closest lhs value in an absolute value sense.
/// Think of `slow_and_more_precise=true` as "round to closest number"
/// and `slow_and_more_precise=false` as "round down/up". CGAL's number
/// types are bit mysterious about how exactly rounding is conducted.
/// For example, the rationals created during remesh_intersections on
/// floating point input appear to be tightly rounded up or down so the
/// difference with the `slow_and_more_precise=true` will be exactly
/// zero 50% of the time and "one floating point unit" (at whatever
/// scale) the other 50% of the time.
/// @param[out] lhs left-hand side scalar
template <typename RHS, typename LHS>
IGL_INLINE void assign_scalar(
const RHS & rhs,
const bool & slow_and_more_precise,
LHS & lhs);
/// \overload
/// \brief For legacy reasons, all of these overload uses
/// `slow_and_more_precise=true`. This is subject to change if we determine
/// it is sufficiently overkill. In that case, we'd create a new
/// non-overloaded function.
IGL_INLINE void assign_scalar(
const CGAL::Epeck::FT & cgal,
CGAL::Epeck::FT & d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Epeck::FT & cgal,
double & d);
/// \overload
IGL_INLINE void assign_scalar(
/// \overload
const CGAL::Epeck::FT & cgal,
float& d);
IGL_INLINE void assign_scalar(
/// \overload
const double & c,
double & d);
/// \overload
IGL_INLINE void assign_scalar(
const float& c,
float & d);
/// \overload
IGL_INLINE void assign_scalar(
const float& c,
double& d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Exact_predicates_exact_constructions_kernel_with_sqrt::FT & cgal,
CGAL::Exact_predicates_exact_constructions_kernel_with_sqrt::FT & d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Exact_predicates_exact_constructions_kernel_with_sqrt::FT & cgal,
double & d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Exact_predicates_exact_constructions_kernel_with_sqrt::FT & cgal,
float& d);
#ifndef WIN32
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Simple_cartesian<mpq_class>::FT & cgal,
CGAL::Simple_cartesian<mpq_class>::FT & d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Simple_cartesian<mpq_class>::FT & cgal,
double & d);
/// \overload
IGL_INLINE void assign_scalar(
const CGAL::Simple_cartesian<mpq_class>::FT & cgal,
float& d);
#endif
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "assign_scalar.cpp"
#endif
#endif