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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_CGAL_REMESH_SELF_INTERSECTIONS_PARAM_H
#define IGL_COPYLEFT_CGAL_REMESH_SELF_INTERSECTIONS_PARAM_H
namespace igl
{
namespace copyleft
{
namespace cgal
{
/// Parameters for SelfIntersectMesh, remesh_self_intersections and
/// remesh_intersections, and intersect_other
///
struct RemeshSelfIntersectionsParam
{
/// avoid constructing intersections results when possible
bool detect_only;
/// return after detecting the first intersection (if first_only==true,
/// then detect_only should also be true)
bool first_only;
/// whether to stitch all resulting constructed elements into a
/// (non-manifold) mesh
bool stitch_all;
/// whether to use slow and more precise rounding (see assign_scalar)
bool slow_and_more_precise_rounding;
/// cutoff parameter for box_self_intersection_d (based on some casual
/// testing 1000 works better than 1,10,100,10000 etc. and better than
/// the recommended √n)
int cutoff;
inline RemeshSelfIntersectionsParam(
bool _detect_only=false,
bool _first_only=false,
bool _stitch_all=false,
bool _slow_and_more_precise_rounding=false,
int _cutoff=1000
):
detect_only(_detect_only),
first_only(_first_only),
stitch_all(_stitch_all),
slow_and_more_precise_rounding(_slow_and_more_precise_rounding),
cutoff(_cutoff)
{};
};
}
}
}
#endif