You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

125 lines
3.2 KiB

#include <igl/colon.h>
#include <igl/harmonic.h>
#include <igl/readOBJ.h>
#include <igl/readDMAT.h>
#include <igl/opengl/glfw/Viewer.h>
#include <algorithm>
#include <iostream>
double bc_frac = 1.0;
double bc_dir = -0.03;
bool deformation_field = false;
Eigen::MatrixXd V,U,V_bc,U_bc;
Eigen::VectorXd Z;
Eigen::MatrixXi F;
Eigen::VectorXi b;
bool pre_draw(igl::opengl::glfw::Viewer & viewer)
{
using namespace Eigen;
// Determine boundary conditions
if(viewer.core().is_animating)
{
bc_frac += bc_dir;
bc_dir *= (bc_frac>=1.0 || bc_frac<=0.0?-1.0:1.0);
}
const MatrixXd U_bc_anim = V_bc+bc_frac*(U_bc-V_bc);
if(deformation_field)
{
MatrixXd D;
MatrixXd D_bc = U_bc_anim - V_bc;
igl::harmonic(V,F,b,D_bc,2,D);
U = V+D;
}else
{
igl::harmonic(V,F,b,U_bc_anim,2.,U);
}
viewer.data().set_vertices(U);
viewer.data().compute_normals();
return false;
}
bool key_down(igl::opengl::glfw::Viewer &viewer, unsigned char key, int mods)
{
switch(key)
{
case ' ':
viewer.core().is_animating = !viewer.core().is_animating;
return true;
case 'D':
case 'd':
deformation_field = !deformation_field;
return true;
}
return false;
}
int main(int argc, char *argv[])
{
using namespace Eigen;
using namespace std;
igl::readOBJ(TUTORIAL_SHARED_PATH "/decimated-max.obj",V,F);
U=V;
// S(i) = j: j<0 (vertex i not in handle), j >= 0 (vertex i in handle j)
VectorXi S;
igl::readDMAT(TUTORIAL_SHARED_PATH "/decimated-max-selection.dmat",S);
igl::colon<int>(0,V.rows()-1,b);
b.conservativeResize(stable_partition( b.data(), b.data()+b.size(),
[&S](int i)->bool{return S(i)>=0;})-b.data());
// Boundary conditions directly on deformed positions
U_bc.resize(b.size(),V.cols());
V_bc.resize(b.size(),V.cols());
for(int bi = 0;bi<b.size();bi++)
{
V_bc.row(bi) = V.row(b(bi));
switch(S(b(bi)))
{
case 0:
// Don't move handle 0
U_bc.row(bi) = V.row(b(bi));
break;
case 1:
// move handle 1 down
U_bc.row(bi) = V.row(b(bi)) + RowVector3d(0,-50,0);
break;
case 2:
default:
// move other handles forward
U_bc.row(bi) = V.row(b(bi)) + RowVector3d(0,0,-25);
break;
}
}
// Pseudo-color based on selection
MatrixXd C(F.rows(),3);
RowVector3d purple(80.0/255.0,64.0/255.0,255.0/255.0);
RowVector3d gold(255.0/255.0,228.0/255.0,58.0/255.0);
for(int f = 0;f<F.rows();f++)
{
if( S(F(f,0))>=0 && S(F(f,1))>=0 && S(F(f,2))>=0)
{
C.row(f) = purple;
}else
{
C.row(f) = gold;
}
}
// Plot the mesh with pseudocolors
igl::opengl::glfw::Viewer viewer;
viewer.data().set_mesh(U, F);
viewer.data().show_lines = false;
viewer.data().set_colors(C);
viewer.core().trackball_angle = Eigen::Quaternionf(sqrt(2.0),0,sqrt(2.0),0);
viewer.core().trackball_angle.normalize();
viewer.callback_pre_draw = &pre_draw;
viewer.callback_key_down = &key_down;
//viewer.core().is_animating = true;
viewer.core().animation_max_fps = 30.;
cout<<
"Press [space] to toggle deformation."<<endl<<
"Press 'd' to toggle between biharmonic surface or displacements."<<endl;
viewer.launch();
}