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35 lines
1001 B
35 lines
1001 B
# 1. Define module
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igl_add_library(igl_stb)
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# 2. Include headers
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include(GNUInstallDirs)
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target_include_directories(igl_stb ${IGL_SCOPE}
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$<BUILD_INTERFACE:${libigl_SOURCE_DIR}/include>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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# 3. Target sources
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file(GLOB INC_FILES "${libigl_SOURCE_DIR}/include/igl/stb/*.h")
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file(GLOB SRC_FILES "${libigl_SOURCE_DIR}/include/igl/stb/*.cpp")
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if(LIBIGL_OPENGL)
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message(STATUS "Including igl/opengl/stb support")
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file(GLOB OPENGL_INC_FILES "${libigl_SOURCE_DIR}/include/igl/opengl/stb/*.h")
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file(GLOB OPENGL_SRC_FILES "${libigl_SOURCE_DIR}/include/igl/opengl/stb/*.cpp")
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list(APPEND INC_FILES ${OPENGL_INC_FILES})
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list(APPEND SRC_FILES ${OPENGL_SRC_FILES})
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endif()
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igl_target_sources(igl_stb ${INC_FILES} ${SRC_FILES})
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# 4. Dependencies
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include(stb)
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target_link_libraries(igl_stb ${IGL_SCOPE}
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igl::core
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stb::stb
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)
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if(LIBIGL_OPENGL)
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igl_include(opengl)
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target_link_libraries(igl_stb ${IGL_SCOPE}
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igl::opengl
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)
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endif()
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