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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_RANDOM_POINTS_ON_MESH_H
#define IGL_RANDOM_POINTS_ON_MESH_H
#include "igl_inline.h"
#include "generate_default_urbg.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
/// Randomly sample a mesh (V,F) n times.
///
/// @param[in] n number of samples
/// @param[in] V #V by dim list of mesh vertex positions
/// @param[in] F #F by 3 list of mesh triangle indices
/// @param[out] B n by 3 list of barycentric coordinates, ith row are coordinates of
/// ith sampled point in face FI(i)
/// @param[in] urbg An instance of UnformRandomBitGenerator (e.g.,
/// `std::minstd_rand(0)`)
/// @param[out] FI n list of indices into F
/// @param[in,out] urbg An instance of UnformRandomBitGenerator.
/// @param[out] X n by dim list of sample positions.
template <
typename DerivedV,
typename DerivedF,
typename DerivedB,
typename DerivedFI,
typename DerivedX,
typename URBG = DEFAULT_URBG>
IGL_INLINE void random_points_on_mesh(
const int n,
const Eigen::MatrixBase<DerivedV > & V,
const Eigen::MatrixBase<DerivedF > & F,
Eigen::PlainObjectBase<DerivedB > & B,
Eigen::PlainObjectBase<DerivedFI > & FI,
Eigen::PlainObjectBase<DerivedX> & X,
URBG && urbg = igl::generate_default_urbg());
}
#ifndef IGL_STATIC_LIBRARY
# include "random_points_on_mesh.cpp"
#endif
#endif