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25 lines
555 B
25 lines
555 B
#ifndef IGL_QUAD_EDGES_H
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#define IGL_QUAD_EDGES_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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/// Compute the edges of a quad mesh.
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///
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/// @param[in] Q #Q by 4 list of quad indices into rows of some vertex list V
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/// @param[out] E #E by 2 list of edge indices into rows of V
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template <
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typename DerivedQ,
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typename DerivedE >
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IGL_INLINE void quad_edges(
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const Eigen::MatrixBase<DerivedQ> & Q,
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Eigen::PlainObjectBase<DerivedE> & E);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "quad_edges.cpp"
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#endif
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#endif
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