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41 lines
1.2 KiB
41 lines
1.2 KiB
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_OPENGL_STB_RENDER_TO_PNG_H
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#define IGL_OPENGL_STB_RENDER_TO_PNG_H
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#include "../../igl_inline.h"
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#include <string>
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namespace igl
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{
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namespace opengl
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{
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namespace stb
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{
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/// Render current open GL image to an image file
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///
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/// @param[in] filename path to output file
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/// @param[in] width width of scene and resulting image
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/// @param[in] height height of scene and resulting image
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/// @param[in] alpha whether to include alpha channel
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/// @return true only if no errors occurred
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///
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/// \see igl::stb::write_image, render_to_file_async
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IGL_INLINE bool render_to_file(
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const std::string filename,
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const int width,
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const int height,
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const bool alpha = true);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "render_to_file.cpp"
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#endif
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#endif
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