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56 lines
1.8 KiB
56 lines
1.8 KiB
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Daniele Panozzo <daniele.panozzo@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "is_irregular_vertex.h"
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#include <vector>
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#include "is_border_vertex.h"
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template <typename DerivedF>
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IGL_INLINE std::vector<bool> igl::is_irregular_vertex(const Eigen::MatrixBase<DerivedF> &F)
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{
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Eigen::VectorXi count = Eigen::VectorXi::Zero(F.maxCoeff()+1);
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for(unsigned i=0; i<F.rows();++i)
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{
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for(unsigned j=0; j<F.cols();++j)
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{
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if (F(i,j) < F(i,(j+1)%F.cols())) // avoid duplicate edges
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{
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count(F(i,j )) += 1;
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count(F(i,(j+1)%F.cols())) += 1;
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}
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}
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}
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std::vector<bool> border;
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if(F.cols() == 3)
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{
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border = is_border_vertex(F);
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}else
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{
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assert(F.cols() == 4 && "Only triangle and quad meshes are supported");
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// Silly way to find border vertices for now
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Eigen::Matrix<typename DerivedF::Scalar, Eigen::Dynamic, Eigen::Dynamic> T(2*F.rows(),3);
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T << F.col(0), F.col(1), F.col(2),
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F.col(0), F.col(2), F.col(3);
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border = is_border_vertex(T);
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}
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std::vector<bool> res(count.size());
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for (unsigned i=0; i<res.size(); ++i)
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res[i] = !border[i] && count[i] != (F.cols() == 3 ? 6 : 4 );
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return res;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template std::vector<bool, std::allocator<bool> > igl::is_irregular_vertex<Eigen::Matrix<int, -1, 3, 0, -1, 3> > (Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
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template std::vector<bool, std::allocator<bool> > igl::is_irregular_vertex<Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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#endif
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