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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Michael Rabinovich
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_FLIP_AVOIDING_LINE_SEARCH_H
#define IGL_FLIP_AVOIDING_LINE_SEARCH_H
#include "igl_inline.h"
#include "PI.h"
#include <Eigen/Dense>
namespace igl
{
/// A bisection line search for a mesh based energy that avoids triangle flips as suggested in
/// "Bijective Parameterization with Free Boundaries" (Smith J. and Schaefer S., 2015).
///
/// The user specifies an initial vertices position (that has no flips) and target one (that my have flipped triangles).
/// This method first computes the largest step in direction of the destination vertices that does not incur flips,
/// and then minimizes a given energy using this maximal step and a bisection linesearch (see igl::line_search).
///
/// Supports both triangle and tet meshes.
///
/// @param[in] F #F by 3/4 list of mesh faces or tets
/// @param[in] cur_v #V by dim list of variables
/// @param[in] dst_v #V by dim list of target vertices. This mesh may have flipped triangles
/// @param[in] energy A function to compute the mesh-based energy (return an energy that is bigger than 0)
/// @param[in] cur_energy(OPTIONAL) The energy at the given point. Helps save redundant computations.
/// This is optional. If not specified, the function will compute it.
/// @param[out] cur_v #V by dim list of variables at the new location
/// @return the energy at the new point
IGL_INLINE double flip_avoiding_line_search(
const Eigen::MatrixXi & F,
Eigen::MatrixXd& cur_v,
const Eigen::MatrixXd& dst_v,
std::function<double(Eigen::MatrixXd&)> & energy,
double cur_energy = -1);
}
#ifndef IGL_STATIC_LIBRARY
# include "flip_avoiding_line_search.cpp"
#endif
#endif