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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Oded Stein <oded.stein@columbia.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EDGE_VECTORS_H
#define IGL_EDGE_VECTORS_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
/// Computes the normalized edge vectors for edges in a triangle mesh
///
/// @tparam whether to compute edge perpendiculars
/// @param[in] V #V by 3 list of vertex positions
/// @param[in] F #F by 3 list of triangle indices
/// @param[in] E #F by 3 a mapping from each halfedge to each edge
/// @param[in] oE #F by 3 the orientation (e.g., -1 or 1) of each halfedge
/// compared to the orientation of the actual edge, as computed with
/// orient_halfedges. will be computed if not provided.
/// @param[out] vecParallel |HE| list of edge vectors
/// @param[out] vecPerpendicular |HE| list of vectors perpendicular to vec
template<bool computePerpendicular=true,
typename DerivedV,typename DerivedF,typename DerivedE,
typename DerivedoE, typename DerivedvecParallel,
typename DerivedvecPerpendicular>
IGL_INLINE void edge_vectors(
const Eigen::MatrixBase<DerivedV> &V,
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedE> &E,
const Eigen::MatrixBase<DerivedoE> &oE,
Eigen::PlainObjectBase<DerivedvecParallel> &vecParallel,
Eigen::PlainObjectBase<DerivedvecPerpendicular> &vecPerpendicular);
/// \overload
template<typename DerivedV,typename DerivedF,typename DerivedE,
typename DerivedoE, typename Derivedvec>
IGL_INLINE void edge_vectors(
const Eigen::MatrixBase<DerivedV> &V,
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedE> &E,
const Eigen::MatrixBase<DerivedoE> &oE,
Eigen::PlainObjectBase<Derivedvec> &vec);
}
#ifndef IGL_STATIC_LIBRARY
# include "edge_vectors.cpp"
#endif
#endif