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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_COPYLEFT_TETGEN_MESH_TO_TETGENIO_H
#define IGL_COPYLEFT_TETGEN_MESH_TO_TETGENIO_H
#include "../../igl_inline.h"
#ifndef TETLIBRARY
# define TETLIBRARY
#endif
#include "tetgen.h" // Defined tetgenio, REAL
#include <vector>
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace tetgen
{
/// Load a vertex list and face list into a tetgenio object
///
/// @param[in] V #V by 3 vertex position list
/// @param[in] F #F list of polygon face indices into V (0-indexed)
/// @param[out] in tetgenio input object
/// @param[out] H #H list of seed point inside each hole
/// @param[out] R #R list of seed point inside each region
template <
typename DerivedV,
typename DerivedF,
typename DerivedH,
typename DerivedVM,
typename DerivedFM,
typename DerivedR>
IGL_INLINE void mesh_to_tetgenio(
const Eigen::MatrixBase<DerivedV>& V,
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedH>& H,
const Eigen::MatrixBase<DerivedVM>& VM,
const Eigen::MatrixBase<DerivedFM>& FM,
const Eigen::MatrixBase<DerivedR>& R,
tetgenio & in);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "mesh_to_tetgenio.cpp"
#endif
#endif