// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_SETUNION_H #define IGL_SETUNION_H #include "igl_inline.h" #include namespace igl { /// Union of elements of matrices (like matlab's `union`) /// /// @param[in] A m-long vector of indices /// @param[in] B n-long vector of indices /// @param[out] C (k>=m)-long vector of unique elements appearing in A and/or B /// @param[out] IA (=m)-long list of indices into A so that C = sort([A(IA);B(IB)]) /// @param[out] IB (=m)-long list of indices into B so that C = sort([A(IA);B(IB)]) /// template < typename DerivedA, typename DerivedB, typename DerivedC, typename DerivedIA, typename DerivedIB> IGL_INLINE void setunion( const Eigen::DenseBase & A, const Eigen::DenseBase & B, Eigen::PlainObjectBase & C, Eigen::PlainObjectBase & IA, Eigen::PlainObjectBase & IB); } #ifndef IGL_STATIC_LIBRARY # include "setunion.cpp" #endif #endif