// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_READMESH_H #define IGL_READMESH_H #include "igl_inline.h" #include #include #include #include namespace igl { /// Load a tetrahedral volume mesh from a .mesh file /// /// @tparam Scalar type for positions and vectors (will be read as double and cast /// to Scalar) /// @tparam Index type for indices (will be read as int and cast to Index) /// @param[in] mesh_file_name path of .mesh file /// @param[out] V double matrix of vertex positions #V by 3 /// @param[out] T #T list of tet indices into vertex positions /// @param[out] F #F list of face indices into vertex positions /// /// \bug Holes and regions are not supported template IGL_INLINE bool readMESH( const std::string mesh_file_name, Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& T, Eigen::PlainObjectBase& F); /// \overload template IGL_INLINE bool readMESH( const std::string mesh_file_name, std::vector > & V, std::vector > & T, std::vector > & F); /// \overload /// @param[in] pointer to already opened .mesh file (will be closed) template IGL_INLINE bool readMESH( FILE * mesh_file, Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& T, Eigen::PlainObjectBase& F); /// \overload template IGL_INLINE bool readMESH( FILE * mesh_file, std::vector > & V, std::vector > & T, std::vector > & F); } #ifndef IGL_STATIC_LIBRARY # include "readMESH.cpp" #endif #endif