// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_EDGES_H #define IGL_EDGES_H #include "igl_inline.h" #include #include namespace igl { /// Constructs a list of unique edges represented in a given mesh (V,F) /// /// @param[in] F #F by (3|4) list of mesh simplex indices /// @param[out] E #E by 2 list of edges in no particular order /// /// \see adjacency_matrix template IGL_INLINE void edges( const Eigen::MatrixBase & F, Eigen::PlainObjectBase & E); /// Constructs a list of unique edges represented in a given polygon mesh. /// /// @param[in] I #I vectorized list of polygon corner indices into rows of some matrix V /// @param[in] C #polygons+1 list of cumulative polygon sizes so that C(i+1)-C(i) = /// size of the ith polygon, and so I(C(i)) through I(C(i+1)-1) are the /// indices of the ith polygon /// @param[out] E #E by 2 list of edges in no particular order template IGL_INLINE void edges( const Eigen::MatrixBase & I, const Eigen::MatrixBase & C, Eigen::PlainObjectBase & E); /// Constructs a list of unique edges represented in a given adjacency matrix. /// /// @param[in] A #V by #V symmetric adjacency matrix /// @param[out] E #E by 2 list of edges in no particular order template IGL_INLINE void edges( const Eigen::SparseMatrix & A, Eigen::PlainObjectBase & E); } #ifndef IGL_STATIC_LIBRARY # include "edges.cpp" #endif #endif