// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_WRITEMESH_H #define IGL_WRITEMESH_H #include "igl_inline.h" #include #include #include namespace igl { /// save a tetrahedral volume mesh to a .mesh file /// /// @tparam Scalar type for positions and vectors (will be cast as double) /// @tparam Index type for indices (will be cast to int) /// @param[in] mesh_file_name path of .mesh file /// @param[in] V double matrix of vertex positions #V by 3 /// @param[in] T #T list of tet indices into vertex positions /// @param[in] F #F list of face indices into vertex positions /// @return true on success, false on errors /// /// \bug Holes and regions are not supported template IGL_INLINE bool writeMESH( const std::string mesh_file_name, const std::vector > & V, const std::vector > & T, const std::vector > & F); /// save a tetrahedral volume mesh to a .mesh file /// /// @tparam DerivedV real-value: i.e. from MatrixXd /// @tparam DerivedT integer-value: i.e. from MatrixXi /// @tparam DerivedF integer-value: i.e. from MatrixXi /// @param[in] mesh_file_name path of .mesh file /// @param[in] V eigen double matrix #V by 3 /// @param[in] T eigen int matrix #T by 4 /// @param[in] F eigen int matrix #F by 3 /// @return true on success, false on errors template IGL_INLINE bool writeMESH( const std::string str, const Eigen::MatrixBase & V, const Eigen::MatrixBase & T, const Eigen::MatrixBase & F); } #ifndef IGL_STATIC_LIBRARY # include "writeMESH.cpp" #endif #endif