// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2020 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_TETRAHEDRALIZED_GRID_H #define IGL_TETRAHEDRALIZED_GRID_H #include "igl_inline.h" #include namespace igl { /// Types of tetrahedralizations of a cubical cell enum TetrahedralizedGripType { /// 1 cube → 5 tets TETRAHEDRALIZED_GRID_TYPE_5 = 0, /// 1 cube → 6 tets with rotatonal symmetry TETRAHEDRALIZED_GRID_TYPE_6_ROTATIONAL = 1, /// Total number of tetrahedralization types NUM_TETRAHEDRALIZED_GRID_TYPE = 2 }; /// Construct vertices of a regular grid, suitable for input to /// `igl::marching_tets` /// /// @param[in] nx number of grid vertices in x direction /// @param[in] ny number of grid vertices in y direction /// @param[in] nz number of grid vertices in z direction /// @param[in] type type of tetrahedralization of cube to use /// @param[out] GV nx*ny*nz by 3 list of grid vertex positions /// @param[out] GT (nx-1)*(ny-1)*(nz-1)*k by 4 list of tetrahedron indices into rows of /// V, where k is the number of tets per cube (dependent on type) /// /// \see triangulated_grid, quad_grid template < typename DerivedGV, typename DerivedGT> IGL_INLINE void tetrahedralized_grid( const int nx, const int ny, const int nz, const TetrahedralizedGripType type, Eigen::PlainObjectBase & GV, Eigen::PlainObjectBase & GT); /// \overload /// @param[in] side 3-long list {nx,ny,nz} see above template < typename Derivedside, typename DerivedGT> IGL_INLINE void tetrahedralized_grid( const Eigen::MatrixBase & side, const TetrahedralizedGripType type, Eigen::PlainObjectBase & GT); } #ifndef IGL_STATIC_LIBRARY # include "tetrahedralized_grid.cpp" #endif #endif