#ifndef IGL_PAD_BOX_H #define IGL_PAD_BOX_H #include #include "igl_inline.h" namespace igl { /// Pads a box by a given amount /// /// @param[in] pad: amount to pad each side of the box /// @param[in,out] box box to be padded. template IGL_INLINE void pad_box( const Scalar pad, Eigen::AlignedBox & box); } #ifndef IGL_STATIC_LIBRARY # include "pad_box.cpp" #endif #endif