// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2020 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_MARCHING_CUBES_H #define IGL_MARCHING_CUBES_H #include "igl_inline.h" #include namespace igl { /// Performs marching cubes reconstruction on a grid defined by values, and /// points, and generates a mesh defined by vertices and faces /// /// @param[in] S nx*ny*nz list of values at each grid corner /// i.e. S(x + y*xres + z*xres*yres) for corner (x,y,z) /// @param[in] GV nx*ny*nz by 3 array of corresponding grid corner vertex locations /// @param[in] nx resolutions of the grid in x dimension /// @param[in] ny resolutions of the grid in y dimension /// @param[in] nz resolutions of the grid in z dimension /// @param[in] isovalue the isovalue of the surface to reconstruct /// @param[out] V #V by 3 list of mesh vertex positions /// @param[out] F #F by 3 list of mesh triangle indices into rows of V /// template < typename DerivedS, typename DerivedGV, typename DerivedV, typename DerivedF> IGL_INLINE void marching_cubes( const Eigen::MatrixBase & S, const Eigen::MatrixBase & GV, const unsigned nx, const unsigned ny, const unsigned nz, const typename DerivedS::Scalar isovalue, Eigen::PlainObjectBase &V, Eigen::PlainObjectBase &F); /// \overload /// /// \brief Sparse voxel version /// /// @param[in] S #S list of scalar field values /// @param[in] GV #S by 3 list of referenced grid vertex positions /// @param[in] GI #GI by 8 list of grid corner indices into rows of GV template < typename DerivedS, typename DerivedGV, typename DerivedGI, typename DerivedV, typename DerivedF> IGL_INLINE void marching_cubes( const Eigen::MatrixBase & S, const Eigen::MatrixBase & GV, const Eigen::MatrixBase & GI, const typename DerivedS::Scalar isovalue, Eigen::PlainObjectBase &V, Eigen::PlainObjectBase &F); } #ifndef IGL_STATIC_LIBRARY # include "marching_cubes.cpp" #endif #endif