// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_LAUNCH_MEDIT_H #define IGL_LAUNCH_MEDIT_H #include "igl_inline.h" #include namespace igl { /// Writes the tetmesh in (V,T,F) to a temporary file, opens it with medit /// (forking with a system call) and returns /// /// @tparam DerivedV real-value: i.e. from MatrixXd /// @tparam DerivedT integer-value: i.e. from MatrixXi /// @tparam DerivedF integer-value: i.e. from MatrixXi /// @param[in] V double matrix of vertex positions #V by 3 /// @param[in] T #T list of tet indices into vertex positions /// @param[in] F #F list of face indices into vertex positions /// @param[in] wait whether to wait for medit process to finish before returning /// @return returned value of system call (probably not useful if wait=false /// because of the fork) template IGL_INLINE int launch_medit( const Eigen::PlainObjectBase & V, const Eigen::PlainObjectBase & T, const Eigen::PlainObjectBase & F, const bool wait); } #ifndef IGL_STATIC_LIBRARY # include "launch_medit.cpp" #endif #endif