// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_JET_H #define IGL_JET_H #include "igl_inline.h" //#ifndef IGL_NO_EIGEN # include //#endif namespace igl { /// Jet colormap like MATLAB's jet. /// /// \note that we actually use the Turbo colormap instead, since jet is a bad colormap: /// https://ai.googleblog.com/2019/08/turbo-improved-rainbow-colormap-for.html /// /// Wrapper for directly computing [r,g,b] values for a given factor f between /// 0 and 1 /// /// @param[in] f factor determining color value as if 0 was min and 1 was max /// @param[out] rgb resulting rgb color /// - r red value /// - g green value /// - b blue value template IGL_INLINE void jet(const T f, T * rgb); /// \overload template IGL_INLINE void jet(const T f, T & r, T & g, T & b); /// \overload /// @param[in] Z #Z list of factors /// @param[in] normalize whether to normalize Z to be tightly between [0,1] /// @param[out] C #C by 3 list of rgb colors template IGL_INLINE void jet( const Eigen::MatrixBase & Z, const bool normalize, Eigen::PlainObjectBase & C); /// \overload /// @param[in] min_z value at blue /// @param[in] max_z value at red template IGL_INLINE void jet( const Eigen::MatrixBase & Z, const double min_Z, const double max_Z, Eigen::PlainObjectBase & C); }; #ifndef IGL_STATIC_LIBRARY # include "jet.cpp" #endif #endif