// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_GROUP_SUM_MATRIX_H #define IGL_GROUP_SUM_MATRIX_H #include "igl_inline.h" #include #include namespace igl { /// Builds a matrix A such that A*V computes the sum of /// vertices in each group specified by G /// /// @tparam T should be a eigen sparse matrix primitive type like int or double /// @param[in] G #V list of group indices (0 to k-1) for each vertex, such that vertex i /// is assigned to group G(i) /// @param[in] k #groups, good choice is max(G)+1 /// @param[out] A #groups by #V sparse matrix such that A*V = group_sums /// template IGL_INLINE void group_sum_matrix( const Eigen::Matrix & G, const int k, Eigen::SparseMatrix& A); /// \overload template IGL_INLINE void group_sum_matrix( const Eigen::Matrix & G, Eigen::SparseMatrix& A); } #ifndef IGL_STATIC_LIBRARY # include "group_sum_matrix.cpp" #endif #endif