// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Qingnan Zhou // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. // #ifndef IGL_COPYLET_CGAL_CLOSEST_FACET_H #define IGL_COPYLET_CGAL_CLOSEST_FACET_H #include "../../igl_inline.h" #include #include #include #include #include #include #include namespace igl { namespace copyleft { namespace cgal { /// Determine the closest facet for each of the input points. /// /// @param[in] V #V by 3 array of vertices. /// @param[in] F #F by 3 array of faces. /// @param[in] I #I list of triangle indices to consider. /// @param[in] P #P by 3 array of query points. /// @param[in] EMAP #F*3 list of indices into uE. /// @param[in] uEC #uE+1 list of cumsums of directed edges sharing each unique edge /// @param[in] uEE #E list of indices into E (see `igl::unique_edge_map`) /// @param[in] VF #V list of lists of incident faces (adjacency list) /// @param[in] VFi #V list of lists of index of incidence within incident faces listed in VF /// @param[in] tree AABB containing triangles of (V,F(I,:)) /// @param[in] triangles #I list of cgal triangles /// @param[in] in_I #F list of whether in submesh /// @param[out] R #P list of closest facet indices. /// @param[out] S #P list of bools indicating on which side of the closest facet /// each query point lies. /// /// \note The use of `size_t` here is a bad idea. These should just be int /// to avoid nonsense with windows. template< typename DerivedV, typename DerivedF, typename DerivedI, typename DerivedP, typename DerivedEMAP, typename DeriveduEC, typename DeriveduEE, typename Kernel, typename DerivedR, typename DerivedS > IGL_INLINE void closest_facet( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& I, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& EMAP, const Eigen::PlainObjectBase& uEC, const Eigen::PlainObjectBase& uEE, const std::vector > & VF, const std::vector > & VFi, const CGAL::AABB_tree< CGAL::AABB_traits< Kernel, CGAL::AABB_triangle_primitive< Kernel, typename std::vector< typename Kernel::Triangle_3 >::iterator > > > & tree, const std::vector & triangles, const std::vector & in_I, Eigen::PlainObjectBase& R, Eigen::PlainObjectBase& S); /// \overload template< typename DerivedV, typename DerivedF, typename DerivedI, typename DerivedP, typename DerivedEMAP, typename DeriveduEC, typename DeriveduEE, typename DerivedR, typename DerivedS > IGL_INLINE void closest_facet( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& I, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& EMAP, const Eigen::PlainObjectBase& uEC, const Eigen::PlainObjectBase& uEE, Eigen::PlainObjectBase& R, Eigen::PlainObjectBase& S); /// \overload template< typename DerivedV, typename DerivedF, typename DerivedP, typename DerivedEMAP, typename DeriveduEC, typename DeriveduEE, typename DerivedR, typename DerivedS > IGL_INLINE void closest_facet( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& EMAP, const Eigen::PlainObjectBase& uEC, const Eigen::PlainObjectBase& uEE, Eigen::PlainObjectBase& R, Eigen::PlainObjectBase& S); /// \overload template< typename DerivedV, typename DerivedF, typename DerivedI, typename DerivedP, typename DerivedEMAP, typename DeriveduEC, typename DeriveduEE, typename Kernel, typename DerivedR, typename DerivedS > IGL_INLINE void closest_facet( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, const Eigen::PlainObjectBase& I, const Eigen::PlainObjectBase& P, const Eigen::PlainObjectBase& EMAP, const Eigen::PlainObjectBase& uEC, const Eigen::PlainObjectBase& uEE, const std::vector > & VF, const std::vector > & VFi, const CGAL::AABB_tree< CGAL::AABB_traits< Kernel, CGAL::AABB_triangle_primitive< Kernel, typename std::vector< typename Kernel::Triangle_3 >::iterator > > > & tree, const std::vector & triangles, const std::vector & in_I, Eigen::PlainObjectBase& R, Eigen::PlainObjectBase& S); } } } #ifndef IGL_STATIC_LIBRARY #include "closest_facet.cpp" #endif #endif