// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_ADJACENCY_MATRIX_H #define IGL_ADJACENCY_MATRIX_H #include "igl_inline.h" #define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET #include #include namespace igl { /// Constructs the graph adjacency matrix of a given mesh (V,F) /// /// @tparam T should be a eigen sparse matrix primitive type like `int` or `double` /// @param[in] F #F by dim list of mesh simplices /// @param[out] A max(F)+1 by max(F)+1 adjacency matrix, each row i corresponding to V(i,:) /// /// #### Example /// \code{.cpp} /// // Mesh in (V,F) /// Eigen::SparseMatrix A; /// adjacency_matrix(F,A); /// // sum each row /// SparseVector Asum; /// sum(A,1,Asum); /// // Convert row sums into diagonal of sparse matrix /// SparseMatrix Adiag; /// diag(Asum,Adiag); /// // Build uniform laplacian /// SparseMatrix U; /// U = A-Adiag; /// \endcode /// /// \see /// edges, /// cotmatrix, /// diag template IGL_INLINE void adjacency_matrix( const Eigen::MatrixBase & F, Eigen::SparseMatrix& A); /// Constructs an vertex adjacency for a polygon mesh. /// /// @param[in] I #I vectorized list of polygon corner indices into rows of some matrix V /// @param[in] C #polygons+1 list of cumulative polygon sizes so that C(i+1)-C(i) = /// size of the ith polygon, and so I(C(i)) through I(C(i+1)-1) are the /// indices of the ith polygon /// @param[out] A max(I)+1 by max(I)+1 adjacency matrix, each row i corresponding to V(i,:) /// template IGL_INLINE void adjacency_matrix( const Eigen::MatrixBase & I, const Eigen::MatrixBase & C, Eigen::SparseMatrix& A); } #ifndef IGL_STATIC_LIBRARY # include "adjacency_matrix.cpp" #endif #endif