# 1. Define module igl_add_library(igl_glfw) # 2. Include headers include(GNUInstallDirs) target_include_directories(igl_glfw ${IGL_SCOPE} $ $ ) # 3. Target sources file(GLOB INC_FILES "${libigl_SOURCE_DIR}/include/igl/opengl/glfw/*.h") file(GLOB SRC_FILES "${libigl_SOURCE_DIR}/include/igl/opengl/glfw/*.cpp") igl_target_sources(igl_glfw ${INC_FILES} ${SRC_FILES}) # 4. Dependencies include(glfw) igl_include(opengl) target_link_libraries(igl_glfw ${IGL_SCOPE} igl::core igl::opengl glfw::glfw ) # 5. Unit tests if(LIBIGL_GLFW_TESTS) file(GLOB SRC_FILES "${libigl_SOURCE_DIR}/tests/include/igl/opengl/glfw/*.cpp") igl_add_test(igl_glfw ${SRC_FILES}) endif()