#include "get_mesh.h" #include #include #include #include int main(int argc, char * argv[]) { using namespace Eigen; using namespace std; using namespace igl; cout<bool { switch(key) { case ']': view_id = (view_id+1)%num_views; break; case '[': view_id = (view_id+num_views-1)%num_views; break; default: return false; } update(); return true; }; viewer.launch(); }