// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Daniele Panozzo // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_VECTOR_AREA_MATRIX_H #define IGL_VECTOR_AREA_MATRIX_H #include "igl_inline.h" #include #include namespace igl { /// Constructs the symmetric area matrix A, s.t. [V.col(0)' V.col(1)'] * A * /// [V.col(0); V.col(1)] is the **vector area** of the mesh (V,F). /// /// @tparam DerivedV derived type of eigen matrix for V (e.g. derived from /// MatrixXd) /// @tparam DerivedF derived type of eigen matrix for F (e.g. derived from /// MatrixXi) /// @tparam Scalar scalar type for eigen sparse matrix (e.g. double) /// @param[in] F #F by 3 list of mesh faces (must be triangles) /// @param[out] A #Vx2 by #Vx2 area matrix /// template IGL_INLINE void vector_area_matrix( const Eigen::MatrixBase & F, Eigen::SparseMatrix& A); } #ifndef IGL_STATIC_LIBRARY # include "vector_area_matrix.cpp" #endif #endif