// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_SLICE_INTO_H #define IGL_SLICE_INTO_H #include "igl_inline.h" #define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET #include #include namespace igl { /// Act like the matlab Y(row_indices,col_indices) = X /// /// @param[in] X xm by xn rhs matrix /// @param[in] R list of row indices /// @param[in] C list of column indices /// @param[in] Y ym by yn lhs matrix /// @param[out] Y ym by yn lhs matrix, same as input but Y(R,C) = X /// /// /// \see slice template IGL_INLINE void slice_into( const Eigen::SparseMatrix& X, const Eigen::MatrixBase & R, const Eigen::MatrixBase & C, Eigen::SparseMatrix& Y); /// \overload /// \brief Wrapper to only slice in one direction /// /// @param[int] dim dimension to slice in 1 or 2, dim=1 --> X(R,:), dim=2 --> X(:,R) /// /// \note For now this is just a cheap wrapper. template IGL_INLINE void slice_into( const MatX & X, const Eigen::MatrixBase & R, const int dim, MatY& Y); /// \overload /// /// \deprecated /// /// See slice.h for more details template IGL_INLINE void slice_into( const Eigen::MatrixBase & X, const Eigen::MatrixBase & R, const Eigen::MatrixBase & C, Eigen::PlainObjectBase & Y); /// \overload /// \brief Vector version template IGL_INLINE void slice_into( const Eigen::MatrixBase& X, const Eigen::MatrixBase& R, Eigen::PlainObjectBase& Y); } #ifndef IGL_STATIC_LIBRARY # include "slice_into.cpp" #endif #endif