// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2017 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_SHAPE_DIAMETER_FUNCTION_H #define IGL_SHAPE_DIAMETER_FUNCTION_H #include "igl_inline.h" #include "AABB.h" #include #include namespace igl { /// Compute shape diamater function per given point. In the parlence of the /// paper "Consistent Mesh Partitioning and Skeletonisation using the Shape /// Diameter Function" [Shapiro et al. 2008], this implementation uses a 180° /// cone and a _uniform_ average (_not_ a average weighted by inverse angles). /// /// @param[in] shoot_ray function handle that outputs hits of a given ray against a /// mesh (embedded in function handles as captured variable/data) /// @param[in] P #P by 3 list of origin points /// @param[in] N #P by 3 list of origin normals /// @param[out] S #P list of shape diamater function values between bounding box /// @param[out] diagonal (perfect sphere) and 0 (perfect needle hook) /// template < typename DerivedP, typename DerivedN, typename DerivedS > IGL_INLINE void shape_diameter_function( const std::function< double( const Eigen::Vector3f&, const Eigen::Vector3f&) > & shoot_ray, const Eigen::MatrixBase & P, const Eigen::MatrixBase & N, const int num_samples, Eigen::PlainObjectBase & S); /// \overload /// /// @param[in] AABB axis-aligned bounding box hierarchy around (V,F) /// @param[in] V #V by 3 list of mesh vertex positions /// @param[in] F #F by 3 list of mesh face indices into V template < typename DerivedV, int DIM, typename DerivedF, typename DerivedP, typename DerivedN, typename DerivedS > IGL_INLINE void shape_diameter_function( const igl::AABB & aabb, const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, const Eigen::MatrixBase & P, const Eigen::MatrixBase & N, const int num_samples, Eigen::PlainObjectBase & S); /// \overload template < typename DerivedV, typename DerivedF, typename DerivedP, typename DerivedN, typename DerivedS > IGL_INLINE void shape_diameter_function( const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, const Eigen::MatrixBase & P, const Eigen::MatrixBase & N, const int num_samples, Eigen::PlainObjectBase & S); /// @param[in] per_face whether to compute per face (S is #F by 1) or per vertex (S is /// #V by 1) template < typename DerivedV, typename DerivedF, typename DerivedS> IGL_INLINE void shape_diameter_function( const Eigen::MatrixBase & V, const Eigen::MatrixBase & F, const bool per_face, const int num_samples, Eigen::PlainObjectBase & S); }; #ifndef IGL_STATIC_LIBRARY # include "shape_diameter_function.cpp" #endif #endif