// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_PARTITION_H #define IGL_PARTITION_H #include "igl_inline.h" #include namespace igl { /// Partition vertices into groups based on each vertex's vector: vertices /// with similar coordinates (close in space) will be put in the same group. /// /// @param[in] W #W by dim coordinate matrix /// @param[in] k desired number of groups default is dim /// @param[out] G #W list of group indices (1 to k) for each vertex, such that vertex i /// is assigned to group G(i) /// @param[out] S k list of seed vertices /// @param[out] D #W list of squared distances for each vertex to it's corresponding /// closest seed IGL_INLINE void partition( const Eigen::MatrixXd & W, const int k, Eigen::Matrix & G, Eigen::Matrix & S, Eigen::Matrix & D); } #ifndef IGL_STATIC_LIBRARY #include "partition.cpp" #endif #endif