// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_OPENGL_STB_RENDER_TO_PNG_H #define IGL_OPENGL_STB_RENDER_TO_PNG_H #include "../../igl_inline.h" #include namespace igl { namespace opengl { namespace stb { /// Render current open GL image to an image file /// /// @param[in] filename path to output file /// @param[in] width width of scene and resulting image /// @param[in] height height of scene and resulting image /// @param[in] alpha whether to include alpha channel /// @return true only if no errors occurred /// /// \see igl::stb::write_image, render_to_file_async IGL_INLINE bool render_to_file( const std::string filename, const int width, const int height, const bool alpha = true); } } } #ifndef IGL_STATIC_LIBRARY # include "render_to_file.cpp" #endif #endif