// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2021 Jérémie Dumas // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_DEFAULT_NUM_THREADS_H #define IGL_DEFAULT_NUM_THREADS_H #include "igl_inline.h" namespace igl { /// /// Returns the default number of threads used in libigl. The value returned by the first call to /// this function is cached. The following strategy is used to determine the default number of /// threads: /// 1. User-provided argument force_num_threads if != 0. /// 2. Environment variable IGL_NUM_THREADS if > 0. /// 3. Hardware concurrency if != 0. /// 4. A fallback value of 8 is used otherwise. /// /// @note It is safe to call this method from multiple threads. /// /// @param[in] force_num_threads User-provided default value. /// /// @return Default number of threads. /// IGL_INLINE unsigned int default_num_threads(unsigned int force_num_threads = 0); } #ifndef IGL_STATIC_LIBRARY #include "default_num_threads.cpp" #endif #endif