// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Daniele Panozzo , Olga Diamanti // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_CROSS_FIELD_MISMATCH_H #define IGL_CROSS_FIELD_MISMATCH_H #include "igl_inline.h" #include namespace igl { /// Calculates the mismatch (integer), at each face edge, of a cross field defined on the mesh faces. /// The integer mismatch is a multiple of pi/2 that transforms the cross on one side of the edge to /// the cross on the other side. It represents the deviation from a Lie connection across the edge. /// /// @param[in] V #V by 3 eigen Matrix of mesh vertex 3D positions /// @param[in] F #F by 3 eigen Matrix of face (quad) indices /// @param[in] PD1 #F by 3 eigen Matrix of the first per face cross field vector /// @param[in] PD2 #F by 3 eigen Matrix of the second per face cross field vector /// @param[in] isCombed boolean, specifying whether the field is combed (i.e. matching has been precomputed. /// If not, the field is combed first. /// @param[out] mismatch #F by 3 eigen Matrix containing the integer mismatch of the cross field /// across all face edges /// template IGL_INLINE void cross_field_mismatch(const Eigen::MatrixBase &V, const Eigen::MatrixBase &F, const Eigen::MatrixBase &PD1, const Eigen::MatrixBase &PD2, const bool isCombed, Eigen::PlainObjectBase &mismatch); } #ifndef IGL_STATIC_LIBRARY #include "cross_field_mismatch.cpp" #endif #endif