#ifndef IGL_COPYLEFT_CGAL_COPLANAR_H #define IGL_COPYLEFT_CGAL_COPLANAR_H #include "../../igl_inline.h" #include namespace igl { namespace copyleft { namespace cgal { /// Test whether all points are on same plane. /// /// @param[in] V #V by 3 list of 3D vertex positions /// @return true if all points lie on the same plane template IGL_INLINE bool coplanar( const Eigen::MatrixBase & V); } } } #ifndef IGL_STATIC_LIBRARY # include "coplanar.cpp" #endif #endif