// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_AVERAGE_ONTO_VERTICES_H #define IGL_AVERAGE_ONTO_VERTICES_H #include "igl_inline.h" #include namespace igl { /// Move a scalar field defined on faces to vertices by averaging /// /// @param[in] V #V by 3 list of mesh vertex positions /// @param[in] F #F by 3 list of mesh face indices into rows of V /// @param[in] S #F by 1 scalar field defined on faces /// @param[out] SV #V by 1 scalar field defined on vertices template IGL_INLINE void average_onto_vertices(const Eigen::MatrixBase &V, const Eigen::MatrixBase &F, const Eigen::MatrixBase &S, Eigen::PlainObjectBase &SV); } #ifndef IGL_STATIC_LIBRARY # include "average_onto_vertices.cpp" #endif #endif