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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_VECTOR_AREA_MATRIX_H
#define IGL_VECTOR_AREA_MATRIX_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
/// Constructs the symmetric area matrix A, s.t. [V.col(0)' V.col(1)'] * A *
/// [V.col(0); V.col(1)] is the **vector area** of the mesh (V,F).
///
/// @tparam DerivedV derived type of eigen matrix for V (e.g. derived from
/// MatrixXd)
/// @tparam DerivedF derived type of eigen matrix for F (e.g. derived from
/// MatrixXi)
/// @tparam Scalar scalar type for eigen sparse matrix (e.g. double)
/// @param[in] F #F by 3 list of mesh faces (must be triangles)
/// @param[out] A #Vx2 by #Vx2 area matrix
///
template <typename DerivedF, typename Scalar>
IGL_INLINE void vector_area_matrix(
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<Scalar>& A);
}
#ifndef IGL_STATIC_LIBRARY
# include "vector_area_matrix.cpp"
#endif
#endif