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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_INTERNAL_ANGLES_INTRINSIC_H
#define IGL_INTERNAL_ANGLES_INTRINSIC_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
/// Compute internal angles for a triangle mesh
///
/// @param[in] L_sq #F by 3 list of squared edge lengths
/// @param[out] K #F by poly-size eigen Matrix of internal angles
/// for triangles, columns correspond to edges [1,2],[2,0],[0,1]
///
template <typename DerivedL, typename DerivedK>
IGL_INLINE void internal_angles_intrinsic(
const Eigen::MatrixBase<DerivedL>& L_sq,
Eigen::PlainObjectBase<DerivedK> & K);
}
#ifndef IGL_STATIC_LIBRARY
# include "internal_angles_intrinsic.cpp"
#endif
#endif