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47 lines
1.4 KiB
47 lines
1.4 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_HSV_TO_RGB_H
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#define IGL_HSV_TO_RGB_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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/// Convert RGB to HSV
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///
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/// @param[in] hsv with
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/// - h hue value (degrees: [0,360]. Values outside this range will be mapped periodically to [0,360].)
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/// - s saturation value ([0,1])
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/// - v value value ([0,1])
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/// @param[out] rgb with:
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/// - r red value ([0,1])
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/// - g green value ([0,1])
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/// - b blue value ([0,1])
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template <typename T>
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IGL_INLINE void hsv_to_rgb(const T * hsv, T * rgb);
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/// \overload
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template <typename T>
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IGL_INLINE void hsv_to_rgb(
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const T & h, const T & s, const T & v,
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T & r, T & g, T & b);
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/// \overload
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///
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/// @param[in] H #H by 3 list of hsv values
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/// @param[out] R #H by 3 list of rgb values
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template <typename DerivedH, typename DerivedR>
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void hsv_to_rgb(
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const Eigen::PlainObjectBase<DerivedH> & H,
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Eigen::PlainObjectBase<DerivedR> & R);
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};
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#ifndef IGL_STATIC_LIBRARY
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# include "hsv_to_rgb.cpp"
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#endif
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#endif
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