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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2022 Vladimir S. FONOV <vladimir.fonov@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/
#pragma once
#ifndef FAST_FIND_SELF_INTERSECTIONS_H
#define FAST_FIND_SELF_INTERSECTIONS_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
/// Identify triangles where two meshes interesect
/// using AABBTree and tri_tri_intersection_test_3d.
///
/// @param[in] V #V by 3 list representing vertices on the first mesh
/// @param[in] F #F by 3 list representing triangles on the first mesh
/// @param[out] IF #IF by 2 list of intersecting triangle pairs, so that
/// F1(IF(i,0),:) intersects F2(IF(i,1),:)
/// @param[out] EV #EV by 3 list of vertices definining intersection segments
/// for non-coplanar intersections
/// @param[out] EE #EE by 2 list of edges indices into rows of EV
/// @param[out] EI #EI by 1 list of indices into rows IF indicating source of
/// intersection.
///
/// \see copyleft::cgal::SelfIntersectMesh
template <
typename DerivedV,
typename DerivedF,
typename DerivedIF,
typename DerivedEV,
typename DerivedEE,
typename DerivedEI>
IGL_INLINE bool fast_find_self_intersections(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const bool detect_only,
const bool first_only,
Eigen::PlainObjectBase<DerivedIF> & IF,
Eigen::PlainObjectBase<DerivedEV> & EV,
Eigen::PlainObjectBase<DerivedEE> & EE,
Eigen::PlainObjectBase<DerivedEI> & EI);
};
#ifndef IGL_STATIC_LIBRARY
# include "fast_find_self_intersections.cpp"
#endif
#endif