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#ifndef IGL_DFS_H
#define IGL_DFS_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl
{
/// Traverse a **directed** graph represented by an adjacency list using
/// depth first search
///
/// @param[in] A #V list of adjacency lists
/// @param[in] s starting node (index into A)
/// @param[out] D #V list of indices into rows of A in the order in which graph nodes
/// are discovered.
/// @param[out] P #V list of indices into rows of A of predecessor in resulting
/// spanning tree {-1 indicates root/not discovered), order corresponds to
/// V **not** D.
/// @param[out] C #V list of indices into rows of A in order that nodes are "closed"
/// (all descendants have been discovered)
template <
typename AType,
typename DerivedD,
typename DerivedP,
typename DerivedC>
IGL_INLINE void dfs(
const std::vector<std::vector<AType> > & A,
const size_t s,
Eigen::PlainObjectBase<DerivedD> & D,
Eigen::PlainObjectBase<DerivedP> & P,
Eigen::PlainObjectBase<DerivedC> & C);
/// \overload
template <
typename AType,
typename DType,
typename PType,
typename CType>
IGL_INLINE void dfs(
const std::vector<std::vector<AType> > & A,
const size_t s,
std::vector<DType> & D,
std::vector<PType> & P,
std::vector<CType> & C);
}
#ifndef IGL_STATIC_LIBRARY
# include "dfs.cpp"
#endif
#endif