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#include <test_common.h>
#include <igl/heat_geodesics.h>
#include <igl/upsample.h>
#include <igl/avg_edge_length.h>
TEST_CASE("heat_geodesic: upsampled cube", "[igl]")
{
Eigen::MatrixXd V;
Eigen::MatrixXi F;
igl::read_triangle_mesh(test_common::data_path("cube.obj"), V, F);
igl::upsample(V,F,3);
int vid = 0;
igl::HeatGeodesicsData<double> data;
igl::heat_geodesics_precompute(V,F,data);
Eigen::VectorXd dist;
igl::heat_geodesics_solve(data, (Eigen::VectorXi(1,1)<<vid).finished(), dist);
double avg_edge = igl::avg_edge_length(V,F);
// Check the adjacent corners
for (int i=0; i<6; i++) {
REQUIRE((V.row(i)-V.row(0)).norm() == Approx(dist(i)).margin(avg_edge));
}
}