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425 lines
13 KiB
425 lines
13 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "uniformly_sample_two_manifold.h"
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#include "verbose.h"
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#include "colon.h"
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#include "all_pairs_distances.h"
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#include "vertex_triangle_adjacency.h"
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#include "get_seconds.h"
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#include "cat.h"
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//#include "MT19937.h"
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#include "partition.h"
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//////////////////////////////////////////////////////////////////////////////
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// Helper functions
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//////////////////////////////////////////////////////////////////////////////
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IGL_INLINE void igl::uniformly_sample_two_manifold(
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const Eigen::MatrixXd & W,
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const Eigen::MatrixXi & F,
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const int k,
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const double push,
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Eigen::MatrixXd & WS)
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{
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using namespace Eigen;
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using namespace std;
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// Euclidean distance between two points on a mesh given as barycentric
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// coordinates
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// Inputs:
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// W #W by dim positions of mesh in weight space
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// F #F by 3 indices of triangles
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// face_A face index where 1st point lives
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// bary_A barycentric coordinates of 1st point on face_A
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// face_B face index where 2nd point lives
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// bary_B barycentric coordinates of 2nd point on face_B
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// Returns distance in euclidean space
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const auto & bary_dist = [] (
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const Eigen::MatrixXd & W,
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const Eigen::MatrixXi & F,
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const int face_A,
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const Eigen::Vector3d & bary_A,
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const int face_B,
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const Eigen::Vector3d & bary_B) -> double
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{
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return
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((bary_A(0)*W.row(F(face_A,0)) +
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bary_A(1)*W.row(F(face_A,1)) +
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bary_A(2)*W.row(F(face_A,2)))
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-
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(bary_B(0)*W.row(F(face_B,0)) +
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bary_B(1)*W.row(F(face_B,1)) +
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bary_B(2)*W.row(F(face_B,2)))).norm();
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};
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// Base case if F is a tet list, find all faces and pass as non-manifold
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// triangle mesh
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if(F.cols() == 4)
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{
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verbose("uniform_sample.h: sampling tet mesh\n");
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MatrixXi T0 = F.col(0);
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MatrixXi T1 = F.col(1);
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MatrixXi T2 = F.col(2);
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MatrixXi T3 = F.col(3);
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// Faces from tets
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MatrixXi TF =
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cat(1,
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cat(1,
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cat(2,T0, cat(2,T1,T2)),
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cat(2,T0, cat(2,T2,T3))),
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cat(1,
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cat(2,T0, cat(2,T3,T1)),
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cat(2,T1, cat(2,T3,T2)))
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);
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assert(TF.rows() == 4*F.rows());
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assert(TF.cols() == 3);
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uniformly_sample_two_manifold(W,TF,k,push,WS);
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return;
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}
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double start = get_seconds();
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VectorXi S;
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// First get sampling as best as possible on mesh
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uniformly_sample_two_manifold_at_vertices(W,k,push,S);
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verbose("Lap: %g\n",get_seconds()-start);
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WS = W(S,Eigen::all);
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//cout<<"WSmesh=["<<endl<<WS<<endl<<"];"<<endl;
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//#ifdef EXTREME_VERBOSE
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//cout<<"S=["<<endl<<S<<endl<<"];"<<endl;
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//#endif
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// Build map from vertices to list of incident faces
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vector<vector<int> > VF,VFi;
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vertex_triangle_adjacency(W,F,VF,VFi);
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// List of list of face indices, for each sample gives index to face it is on
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vector<vector<int> > sample_faces; sample_faces.resize(k);
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// List of list of barycentric coordinates, for each sample gives b-coords in
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// face its on
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vector<vector<Eigen::Vector3d> > sample_barys; sample_barys.resize(k);
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// List of current maxmins amongst samples
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vector<int> cur_maxmin; cur_maxmin.resize(k);
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// List of distance matrices, D(i)(s,j) reveals distance from i's sth sample
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// to jth seed if j<k or (j-k)th "pushed" corner
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vector<MatrixXd> D; D.resize(k);
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// Precompute an W.cols() by W.cols() identity matrix
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MatrixXd I(MatrixXd::Identity(W.cols(),W.cols()));
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// Describe each seed as a face index and barycentric coordinates
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for(int i = 0;i < k;i++)
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{
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// Unreferenced vertex?
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assert(VF[S(i)].size() > 0);
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sample_faces[i].push_back(VF[S(i)][0]);
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// We're right on a face vertex so barycentric coordinates are 0, but 1 at
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// that vertex
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Eigen::Vector3d bary(0,0,0);
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bary( VFi[S(i)][0] ) = 1;
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sample_barys[i].push_back(bary);
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// initialize this to current maxmin
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cur_maxmin[i] = 0;
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}
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// initialize radius
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double radius = 1.0;
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// minimum radius (bound on precision)
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//double min_radius = 1e-5;
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double min_radius = 1e-5;
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int max_num_rand_samples_per_triangle = 100;
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int max_sample_attempts_per_triangle = 1000;
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// Max number of outer iterations for a given radius
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int max_iters = 1000;
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// continue iterating until radius is smaller than some threshold
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while(radius > min_radius)
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{
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// initialize each seed
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for(int i = 0;i < k;i++)
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{
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// Keep track of cur_maxmin data
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int face_i = sample_faces[i][cur_maxmin[i]];
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Eigen::Vector3d bary(sample_barys[i][cur_maxmin[i]]);
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// Find index in face of closest mesh vertex (on this face)
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int index_in_face =
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(bary(0) > bary(1) ? (bary(0) > bary(2) ? 0 : 2)
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: (bary(1) > bary(2) ? 1 : 2));
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// find closest mesh vertex
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int vertex_i = F(face_i,index_in_face);
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// incident triangles
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vector<int> incident_F = VF[vertex_i];
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// We're going to try to place num_rand_samples_per_triangle samples on
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// each sample *after* this location
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sample_barys[i].clear();
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sample_faces[i].clear();
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cur_maxmin[i] = 0;
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sample_barys[i].push_back(bary);
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sample_faces[i].push_back(face_i);
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// Current seed location in weight space
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VectorXd seed =
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bary(0)*W.row(F(face_i,0)) +
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bary(1)*W.row(F(face_i,1)) +
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bary(2)*W.row(F(face_i,2));
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#ifdef EXTREME_VERBOSE
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verbose("i: %d\n",i);
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verbose("face_i: %d\n",face_i);
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//cout<<"bary: "<<bary<<endl;
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verbose("index_in_face: %d\n",index_in_face);
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verbose("vertex_i: %d\n",vertex_i);
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verbose("incident_F.size(): %d\n",incident_F.size());
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//cout<<"seed: "<<seed<<endl;
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#endif
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// loop over indcident triangles
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for(int f=0;f<(int)incident_F.size();f++)
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{
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#ifdef EXTREME_VERBOSE
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verbose("incident_F[%d]: %d\n",f,incident_F[f]);
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#endif
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int face_f = incident_F[f];
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int num_samples_f = 0;
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for(int s=0;s<max_sample_attempts_per_triangle;s++)
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{
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// Randomly sample unit square
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double u,v;
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// double ru = fgenrand();
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// double rv = fgenrand();
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double ru = (double)rand() / RAND_MAX;
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double rv = (double)rand() / RAND_MAX;
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// Reflect to lower triangle if above
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if((ru+rv)>1)
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{
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u = 1-rv;
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v = 1-ru;
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}else
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{
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u = ru;
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v = rv;
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}
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Eigen::Vector3d sample_bary(u,v,1-u-v);
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double d = bary_dist(W,F,face_i,bary,face_f,sample_bary);
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// check that sample is close enough
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if(d<radius)
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{
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// add sample to list
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sample_faces[i].push_back(face_f);
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sample_barys[i].push_back(sample_bary);
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num_samples_f++;
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}
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// Keep track of which random samples came from which face
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if(num_samples_f >= max_num_rand_samples_per_triangle)
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{
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#ifdef EXTREME_VERBOSE
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verbose("Reached maximum number of samples per face\n");
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#endif
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break;
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}
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if(s==(max_sample_attempts_per_triangle-1))
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{
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#ifdef EXTREME_VERBOSE
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verbose("Reached maximum sample attempts per triangle\n");
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#endif
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}
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}
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#ifdef EXTREME_VERBOSE
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verbose("sample_faces[%d].size(): %d\n",i,sample_faces[i].size());
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verbose("sample_barys[%d].size(): %d\n",i,sample_barys[i].size());
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#endif
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}
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}
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// Precompute distances from each seed's random samples to each "pushed"
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// corner
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// Put -1 in entries corresponding distance of a seed's random samples to
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// self
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// Loop over seeds
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for(int i = 0;i < k;i++)
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{
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// resize distance matrix for new samples
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D[i].resize(sample_faces[i].size(),k+W.cols());
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// Loop over i's samples
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for(int s = 0;s<(int)sample_faces[i].size();s++)
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{
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int sample_face = sample_faces[i][s];
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Eigen::Vector3d sample_bary = sample_barys[i][s];
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// Loop over other seeds
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for(int j = 0;j < k;j++)
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{
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// distance from sample(i,s) to seed j
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double d;
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if(i==j)
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{
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// phony self distance: Ilya's idea of infinite
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d = 10;
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}else
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{
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int seed_j_face = sample_faces[j][cur_maxmin[j]];
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Eigen::Vector3d seed_j_bary(sample_barys[j][cur_maxmin[j]]);
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d = bary_dist(W,F,sample_face,sample_bary,seed_j_face,seed_j_bary);
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}
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D[i](s,j) = d;
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}
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// Loop over corners
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for(int j = 0;j < W.cols();j++)
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{
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// distance from sample(i,s) to corner j
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double d =
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((sample_bary(0)*W.row(F(sample_face,0)) +
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sample_bary(1)*W.row(F(sample_face,1)) +
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sample_bary(2)*W.row(F(sample_face,2)))
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- I.row(j)).norm()/push;
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// append after distances to seeds
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D[i](s,k+j) = d;
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}
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}
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}
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int iters = 0;
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while(true)
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{
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bool has_changed = false;
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// try to move each seed
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for(int i = 0;i < k;i++)
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{
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// for each sample look at distance to closest seed/corner
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VectorXd minD = D[i].rowwise().minCoeff();
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assert(minD.size() == (int)sample_faces[i].size());
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// find random sample with maximum minimum distance to other seeds
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int old_cur_maxmin = cur_maxmin[i];
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double max_min = -2;
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for(int s = 0;s<(int)sample_faces[i].size();s++)
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{
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if(max_min < minD(s))
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{
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max_min = minD(s);
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// Set this as the new seed location
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cur_maxmin[i] = s;
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}
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}
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#ifdef EXTREME_VERBOSE
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verbose("max_min: %g\n",max_min);
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verbose("cur_maxmin[%d]: %d->%d\n",i,old_cur_maxmin,cur_maxmin[i]);
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#endif
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// did location change?
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has_changed |= (old_cur_maxmin!=cur_maxmin[i]);
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// update distances of random samples of other seeds
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}
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// if no seed moved, exit
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if(!has_changed)
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{
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break;
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}
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iters++;
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if(iters>=max_iters)
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{
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verbose("Hit max iters (%d) before converging\n",iters);
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}
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}
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// shrink radius
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//radius *= 0.9;
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//radius *= 0.99;
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radius *= 0.9;
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}
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// Collect weight space locations
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WS.resize(k,W.cols());
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for(int i = 0;i<k;i++)
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{
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int face_i = sample_faces[i][cur_maxmin[i]];
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Eigen::Vector3d bary(sample_barys[i][cur_maxmin[i]]);
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WS.row(i) =
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bary(0)*W.row(F(face_i,0)) +
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bary(1)*W.row(F(face_i,1)) +
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bary(2)*W.row(F(face_i,2));
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}
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verbose("Lap: %g\n",get_seconds()-start);
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//cout<<"WSafter=["<<endl<<WS<<endl<<"];"<<endl;
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}
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IGL_INLINE void igl::uniformly_sample_two_manifold_at_vertices(
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const Eigen::MatrixXd & OW,
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const int k,
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const double push,
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Eigen::VectorXi & S)
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{
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using namespace Eigen;
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using namespace std;
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// Copy weights and faces
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const MatrixXd & W = OW;
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/*const MatrixXi & F = OF;*/
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// Initialize seeds
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VectorXi G;
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Matrix<double,Dynamic,1> ignore;
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partition(W,k+W.cols(),G,S,ignore);
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// Remove corners, which better be at top
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S = S.segment(W.cols(),k).eval();
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MatrixXd WS = W(S,Eigen::all);
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//cout<<"WSpartition=["<<endl<<WS<<endl<<"];"<<endl;
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// number of vertices
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int n = W.rows();
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// number of dimensions in weight space
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int m = W.cols();
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// Corners of weight space
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MatrixXd I = MatrixXd::Identity(m,m);
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// append corners to bottom of weights
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MatrixXd WI(n+m,m);
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WI << W,I;
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// Weights at seeds and corners
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MatrixXd WSC(k+m,m);
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for(int i = 0;i<k;i++)
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{
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WSC.row(i) = W.row(S(i));
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}
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for(int i = 0;i<m;i++)
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{
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WSC.row(i+k) = WI.row(n+i);
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}
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// initialize all pairs sqaured distances
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MatrixXd sqrD;
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all_pairs_distances(WI,WSC,true,sqrD);
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// bring in corners by push factor (squared because distances are squared)
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sqrD.block(0,k,sqrD.rows(),m) /= push*push;
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int max_iters = 30;
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int j = 0;
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for(;j<max_iters;j++)
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{
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bool has_changed = false;
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// loop over seeds
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for(int i =0;i<k;i++)
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{
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int old_si = S(i);
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// set distance to ilya's idea of infinity
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sqrD.col(i).setZero();
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|
sqrD.col(i).array() += 10;
|
||
|
// find vertex farthers from all other seeds
|
||
|
MatrixXd minsqrD = sqrD.rowwise().minCoeff();
|
||
|
MatrixXd::Index si,PHONY;
|
||
|
minsqrD.maxCoeff(&si,&PHONY);
|
||
|
MatrixXd Wsi = W.row(si);
|
||
|
MatrixXd sqrDi;
|
||
|
all_pairs_distances(WI,Wsi,true,sqrDi);
|
||
|
sqrD.col(i) = sqrDi;
|
||
|
S(i) = si;
|
||
|
has_changed |= si!=old_si;
|
||
|
}
|
||
|
if(j == max_iters)
|
||
|
{
|
||
|
verbose("uniform_sample.h: Warning: hit max iters\n");
|
||
|
}
|
||
|
if(!has_changed)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|