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34 lines
1.1 KiB
34 lines
1.1 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_GRID_H
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#define IGL_GRID_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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/// Construct vertices of a regular grid, suitable for input to
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/// `igl::marching_cubes`
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///
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/// @param[in] res #res list of number of vertices along each dimension filling a unit
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/// #res-cube
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/// @param[out] GV res.array().prod() by #res list of mesh vertex positions.
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///
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/// \see triangulated_grid, quad_grid
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template <
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typename Derivedres,
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typename DerivedGV>
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IGL_INLINE void grid(
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const Eigen::MatrixBase<Derivedres> & res,
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Eigen::PlainObjectBase<DerivedGV> & GV);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "grid.cpp"
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#endif
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#endif
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