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56 lines
1.9 KiB
56 lines
1.9 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2021 Alec Jacobson
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_TRIANGULATE_H
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#define IGL_COPYLEFT_CGAL_TRIANGULATE_H
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#include "../../igl_inline.h"
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#include <string>
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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/// Triangulate the interior of a polygon using CGAL
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///
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/// @param[in] V #V by 2 list of 2D vertex positions
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/// @param[in] E #E by 2 list of vertex ids forming unoriented edges of the boundary of the polygon
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/// @param[in] H #H by 2 coordinates of points contained inside holes of the polygon
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/// @param[in] retain_convex_hull whether to retain convex hull {true} or trim away
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/// all faces reachable from infinite by traversing across
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/// non-constrained edges {false}. {true → "c" flag in `triangle`}
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/// @param[out] V2 #V2 by 2 coordinates of the vertives of the generated triangulation
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/// @param[out] F2 #F2 by 3 list of indices forming the faces of the generated triangulation
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///
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/// \see igl::triangle::triangulate
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template <
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typename Kernel,
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typename DerivedV,
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typename DerivedE,
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typename DerivedH,
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typename DerivedV2,
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typename DerivedF2>
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IGL_INLINE void triangulate(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedE> & E,
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const Eigen::MatrixBase<DerivedH> & H,
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const bool retain_convex_hull,
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Eigen::PlainObjectBase<DerivedV2> & V2,
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Eigen::PlainObjectBase<DerivedF2> & F2);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "triangulate.cpp"
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#endif
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#endif
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