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43 lines
1.3 KiB
43 lines
1.3 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H
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#define IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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/// Convert a mesh (V,F) to a CGAL Polyhedron
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///
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/// @tparam Polyhedron CGAL Polyhedron type (e.g. Polyhedron_3)
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/// @param[in] V #V by 3 list of vertex positions
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/// @param[in] F #F by 3 list of triangle indices
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/// @param[out] poly cgal polyhedron
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/// @return true only if (V,F) can be converted to a valid polyhedron
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/// (i.e. if (V,F) is vertex and edge manifold).
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template <
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typename DerivedV,
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typename DerivedF,
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typename Polyhedron>
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IGL_INLINE bool mesh_to_polyhedron(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedF> & F,
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Polyhedron & poly);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "mesh_to_polyhedron.cpp"
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#endif
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#endif
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