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55 lines
1.9 KiB
55 lines
1.9 KiB
1 year ago
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_REMESH_SELF_INTERSECTIONS_PARAM_H
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#define IGL_COPYLEFT_CGAL_REMESH_SELF_INTERSECTIONS_PARAM_H
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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/// Parameters for SelfIntersectMesh, remesh_self_intersections and
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/// remesh_intersections, and intersect_other
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///
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struct RemeshSelfIntersectionsParam
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{
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/// avoid constructing intersections results when possible
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bool detect_only;
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/// return after detecting the first intersection (if first_only==true,
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/// then detect_only should also be true)
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bool first_only;
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/// whether to stitch all resulting constructed elements into a
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/// (non-manifold) mesh
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bool stitch_all;
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/// whether to use slow and more precise rounding (see assign_scalar)
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bool slow_and_more_precise_rounding;
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/// cutoff parameter for box_self_intersection_d (based on some casual
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/// testing 1000 works better than 1,10,100,10000 etc. and better than
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/// the recommended √n)
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int cutoff;
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inline RemeshSelfIntersectionsParam(
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bool _detect_only=false,
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bool _first_only=false,
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bool _stitch_all=false,
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bool _slow_and_more_precise_rounding=false,
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int _cutoff=1000
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):
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detect_only(_detect_only),
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first_only(_first_only),
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stitch_all(_stitch_all),
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slow_and_more_precise_rounding(_slow_and_more_precise_rounding),
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cutoff(_cutoff)
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{};
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};
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}
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}
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}
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#endif
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