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31 lines
892 B
31 lines
892 B
1 year ago
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#ifndef IGL_BOX_SURFACE_AREA_H
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#define IGL_BOX_SURFACE_AREA_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <Eigen/Geometry>
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namespace igl
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{
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/// Compute the surface area of a box given its min and max corners
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///
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/// @param[in] min_corner #d vector of min corner position
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/// @param[in] max_corner #d vector of max corner position
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/// @return surface area of box
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template <typename DerivedCorner>
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IGL_INLINE typename DerivedCorner::Scalar box_surface_area(
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const Eigen::MatrixBase<DerivedCorner> & min_corner,
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const Eigen::MatrixBase<DerivedCorner> & max_corner);
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/// \overload
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/// @param[in] box axis-aligned bounding box
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template <typename Scalar, int AmbientDim>
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IGL_INLINE Scalar box_surface_area(
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const Eigen::AlignedBox<Scalar,AmbientDim> & box);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "box_surface_area.cpp"
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#endif
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#endif
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