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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BFS_ORIENT_H
#define IGL_BFS_ORIENT_H
#include <Eigen/Core>
#include "igl_inline.h"
namespace igl
{
/// Consistently orient faces in orientable patches using BFS.
///
/// @param[in] F #F by 3 list of faces
/// @param[out] FF #F by 3 list of faces (OK if same as F)
/// @param[out] C #F list of component ids
///
template <typename DerivedF, typename DerivedFF, typename DerivedC>
IGL_INLINE void bfs_orient(
const Eigen::MatrixBase<DerivedF> & F,
Eigen::PlainObjectBase<DerivedFF> & FF,
Eigen::PlainObjectBase<DerivedC> & C);
}
#ifndef IGL_STATIC_LIBRARY
# include "bfs_orient.cpp"
#endif
#endif