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31 lines
552 B
31 lines
552 B
# pragma once
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#include"../geo/geo.h"
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#include"../display/getindata.h"
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#include<algorithm>
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#include <numeric>
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#include<string>
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#include<fstream>
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#include<vector>
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#include <iomanip>
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using namespace std;
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struct Struct3d
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{
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Struct3d(Interface g);
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Struct3d(){}
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void fresh(Interface g);
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void Planerolling();
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//标记三角形点
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vector<Point3D> ps;
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//表面圆形
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vector<Circ> circs;
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//标记大三角形
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vector<Vector3i> tris;
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//圆标记的编号
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vector<Vector3i> circsnum;
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Sphere sphere;
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};
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