// This file is part of Bertini 2. // // amp_endgame.hpp is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or //(at your option) any later version. // // amp_endgame.hpp is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with amp_endgame.hpp. If not, see . // // Copyright(C) 2015 - 2021 by Bertini2 Development Team // // See for a copy of the license, // as well as COPYING. Bertini2 is provided with permitted // additional terms in the b2/licenses/ directory. // individual authors of this file include: // silviana amethyst, university of wisconsin eau claire // Tim Hodges, Colorado State University #pragma once /** \file base_endgame.hpp \brief Contains parent class, Endgame, the parent class for all endgames. */ #include "detail/observable.hpp" #include "endgames/config.hpp" #include "endgames/events.hpp" #include "endgames/prec_base.hpp" #include "trackers/adaptive_precision_utilities.hpp" #include "trackers/amp_tracker.hpp" namespace bertini { namespace endgame { /** \brief Specifies some necessaries for AMP style endgame implementations, which differ from the fixed precision ones. */ class AMPEndgame : public virtual EndgamePrecPolicyBase { public: using TrackerT = tracking::AMPTracker; using EmitterType = AMPEndgame; template static unsigned EnsureAtUniformPrecision(T&... args) { return tracking::adaptive::EnsureAtUniformPrecision(args...); } static void EnsureAtPrecision(double& obj, unsigned prec) { if (prec != DoublePrecision()) throw std::runtime_error( "attempting to adjust precision of double to non-double precision"); } static void EnsureAtPrecision(std::complex& obj, unsigned prec) { if (prec != DoublePrecision()) throw std::runtime_error( "attempting to adjust precision of std::complex to " "non-double precision"); } static void EnsureAtPrecision(mpfr_float& obj, unsigned prec) { using bertini::Precision; Precision(obj, prec); } static void EnsureAtPrecision(mpfr_complex& obj, unsigned prec) { using bertini::Precision; Precision(obj, prec); } SuccessCode RefineSampleImpl(Vec& result, Vec const& current_sample, mpfr_complex const& current_time, NumErrorT tol, unsigned max_iterations) const { using bertini::Precision; assert( Precision(current_time) == Precision(current_sample) && "precision of sample and time to be refined in AMP endgame must match"); using RT = mpfr_float; using std::max; auto& TR = this->GetTracker(); TR.ChangePrecision(Precision(current_time)); auto refinement_success = this->GetTracker().Refine( result, current_sample, current_time, tol, max_iterations); if (refinement_success == SuccessCode::HigherPrecisionNecessary || refinement_success == SuccessCode::FailedToConverge) { using bertini::Precision; auto prev_precision = DefaultPrecision(); auto higher_precision = max(prev_precision, LowestMultiplePrecision()) + PrecisionIncrement(); DefaultPrecision(higher_precision); this->GetTracker().ChangePrecision(higher_precision); NotifyObservers(PrecisionChanged(*this, prev_precision, higher_precision)); auto next_sample_higher_prec = current_sample; Precision(next_sample_higher_prec, higher_precision); auto result_higher_prec = Vec(current_sample.size()); auto time_higher_precision = current_time; Precision(time_higher_precision, higher_precision); assert(time_higher_precision.precision() == DefaultPrecision()); refinement_success = this->GetTracker().Refine(result_higher_prec, next_sample_higher_prec, time_higher_precision, tol, max_iterations); Precision(result, higher_precision); result = result_higher_prec; assert(Precision(result) == DefaultPrecision()); } return refinement_success; } explicit AMPEndgame(TrackerT const& new_tracker) : EndgamePrecPolicyBase(new_tracker) {} virtual ~AMPEndgame() = default; }; // re: class AMPEndgame template <> struct EGPrecSelector { using type = AMPEndgame; }; } // namespace endgame } // namespace bertini